- Pan over canvas
Left mouse drag on a specific area.
- Rotate canvas
Right mouse drag on a specific area. (The canvas will rotate from its center.)
Scale Rotate Translate Tool¶
- Transform SRT
Creates or modifies move, rotate, and scale keyframes.
- Transform Centroid
Moves the Transform SRT’s centroid. Centroid values are displayed in the Property Dock at the bottom of the Move parameter. Centroid positions can be animated.
Bone Creating Tool¶
- Add Bones
- Add a new bone
Left click on a blank space.
- Select a joint
Left click on a joint.
- Deselect a joint
- Add a child bone
While a joint is selected, left click.
- Remove Bones
Left click on a joint.
- Move Joints
Left mouse drag on a joint.
- Bind Objects
- This function only works on bones that have been created on folder objects.This tool can bind a specific bone to multiple objects and folders.The bound objects will follow the bone completely while the bone’s set influence is ignored.You can bind all objects inside the folder.Each object’s tag will appear on the canvas along with the bones. Select a bone and object to bind.
- Modify Bind
Left click to select a bone, and then left click on an object’s tag. You can also perform this in opposite selection order.
Left click on a bound object.
- Display/Hide a tag for an object
Left click on a tag’s left button.
- Adjust Influence
Adjusts how a bone deforms images by controlling its zone of influence in a capsule shape. A bone will not deform images until you set the zone properly.
- Expand Influence
Left mouse drag outward on a bone.
- Contract Influence
Left mouse drag inward on a bone.
- Paint Influence
A utility to manipulate a zone of influence. You can extend the zone by using the brush.
- Erase Influence
An utility to manipulate a zone of influence. You can minimize the zone by using the eraser.
Bone Posing Tool¶
Poses bones that have been made and set properly.
Mesh Creating Tool¶
- Add Vertices
- Create a new polygon
On a space with no other polygons, left click to make three vertices.
- Select a polygon
Left click on a polygon. (The selected polygon will be highlighted in purple.)
- Add a polygon
While a polygon is selected, left click elsewhere.
- Move Vertices
While no polygon is selected, left mouse drag a vertex.
- Erase Vertices
You can remove a polygon with left click on one of the vertices that form the polygon.
- Split Polygons
Left click to select a vertex, edge, or polygon first, and then left click over to another edge to split. (Right click to finish splitting.)
Free Form Deform Tool¶
Freely deform the current polygon mesh.
- Drag Vertex
Left mouse drag on a vertex. (You can turn on the “Show Polygon Wireframe” option from the Tool Dock -> ViewSettings)
- Deform Mesh
- Deforms polygon mesh smoothly within the brush’s boundary.By adjusting brush’s blur parameter, you can deform the mesh while minimizing undesirable distortion.
- Erase Deforming
Minimizes or erases the deformation that has been added.